More Smoke and Dust

June 1, 2012 by Terry

Viewers made some good suggestions about my Rocket Smoke Test video, so I made some improvements.

Now the nominal smoke trail is much shorter and less distracting, but when your ship takes damage it gets longer and darker. It’s a good visual cue to help you know your ship’s health. There is now ground dust that kicks up when you fire your rockets close to the ground. I tried to improve the lighting on the smoke particles. I also did some tweaking to improve the interactivity of the particles, so your movements swirl them around more realistically.

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