Filed under: Linux, Tutorial | Comments (2)
Cubemaps are used heavily in games and other computer graphics applications. There are endless rendering techniques employing them for background imagery, reflections, and lighting. You can make a cubemap purely in software by rendering six different views from one viewpoint. This can be done in a modeling program, such as Blender or 3ds Max, or […]
Filed under: Linux, Retrobooster, Press | Comments (2)
Retrobooster just showed up on Penguspy. And with the Pengu Choice award! It’s great to see the Linux gaming community keeping an eye on this game. Thanks, Penguspy.
Filed under: Linux | Comment (0)
My old webserver fried last Sunday. The nice repairman at Central Computers tested the power supply for me for free and then even spotted a bulging capacitor on the motherboard that I had overlooked. Now I have a new motherboard and CPU running in the old case. It’s modern, stinking fast, and nearly silent. Setting […]
Filed under: Programming, Linux, Retrobooster | Comments (4)
In order to get Retrobooster to testers I decided to learn more about packaging software. I ended up making an installer for Windows with Nullsoft Scriptable Install System (NSIS) and an RPM for Linux. NSIS was an easy choice because I had already used it to make an installer Really Slick Screensavers, but RPM was […]