Archive for the ‘Announcements’ category

Retrobooster will soon be shown at a couple events in San Francisco. The first is CODAME’s 5ENSES, a festival for the five senses on November 1 and 2, 7pm-1am. The festival will include a game room where a few local indie studios will be showing their games. This event is enabled by donations. Please give […]

This is the biggest update yet, mainly because there is a new in-game interface, a new ship model, and Levels 1 and 2 have been expanded. The tutorial got some new material as well. Grab your copy from the downloads page. If you like it, please support it on Steam Greenlight. Here are the details: […]

The free downloadable demo has been updated. Get it here. Bug fixed: Fixed crash that would occur sometimes when starting a Deathmatch game. Bug fixed: Mouse was spinning ship too fast at framerates below 60Hz. Bug fixed: Shield energy could go below zero, so gaining shield energy would have no apparent effect. Fixed lighting on […]

Retrobooster is going to be featured on The Greenlight Supershow on June 29 at 7:30pm PDT / 10:30pm EDT. It is a meaty thirteen hour webshow that will have gameplay and discussion of a bunch of indie games. RobotLovesKitty, the makers of Legend of Dungeon, are putting this show together to help these indie games […]

Version 0.6.5 of the playable demo of Retrobooster is now available from the downloads page. There are some gameplay improvements and a big update to level 4. Here is the full list of changes: Bug fixed: Terrain tile warping was distorting some terrain in strange ways. This is mostly a cosmetic improvement. Bug fixed: Invalid […]

Version 0.6 of Retrobooster’s playable demo is now available from the downloads page. There are some bug fixes and improvements to many systems in the game, but there are no major gameplay changes. Retrobooster is still very much in beta and progressing smoothly. Here is the complete list of changes: Bug fixed: Fixed crash caused […]